以下为英文原文:
The Olympic Summit received a report from the Chair of the Esports and Gaming Liaison Group, UCI President David Lappartient, on the recommendations to promote the Olympic sports and the Olympic values in Esports and gaming.
The Summit agreed on a two-speed approach:
- With regard to electronic games simulating sports, the Summit sees great potential for cooperation and incorporating them into the sports movement. Many sports simulations are becoming more and more physical thanks to Virtual and Augmented Reality which replicate the traditional sports.
The International Federations are encouraged to consider how to govern electronic and virtual forms of their sport and explore opportunities with game publishers.
- With regard to other electronic games, the Summit concluded that, at this stage, the sports movement should focus on players and gamers rather than on specific games. This focus on individuals should promote the participation in sport and its benefits as well as healthy lifestyle at all levels, including a health management model for elite esports competitors including both physical and mental health.
A continuous dialogue between the Olympic Movement and Esports and gaming communities should be fostered to develop strategic partnerships, including platforms and events as appropriate. The participants also agreed that guidelines for sustainable relationships between sports stakeholders and Esports communities should be developed.